Senior product designer specializing in enterprise platforms that help people communicate, make better decisions, and work smarter at scale.
I joined PubMatic to work on some genuinely hard design problems — how do you bring AI into a programmatic platform without it feeling bolted on? A lot of my time here has been designing agentic experiences that actually fit into how traders and buyers already work, plus digging into Activate to figure out what was broken and why.
Ironlight was where I really got to own a product from scratch. I led design on a tokenized asset exchange — which meant figuring out how to make something genuinely novel feel familiar enough to actually use. Heavy on systems work, and a lot of time spent making complex financial data legible without dumbing it down.
This role came out of Symphony acquiring Cloud9, so I walked in with context most designers wouldn't have had. I helped stitch two products together — integrating Cloud9's voice features into Symphony's messaging platform — while also running research and redesigning parts of the admin experience that had been neglected for a while.
Cloud9 was where I made the jump from implementation and client services into design full-time. Having spent years on the client side, I already understood how traders actually used the product — which made me a lot more useful in research and a lot harder to fool in design reviews. I came up through the company, so I had context most designers walking in off the street wouldn't have.
The best enterprise products emerge when design, product strategy, and systems thinking work in tandem — not in sequence.
Connecting user needs with business outcomes. Every decision is grounded in what success means for both sides.
Designing scalable workflows across complex ecosystems. I design for the whole system, not just individual screens.
Creating intelligent experiences that augment decision-making in ways that feel natural and genuinely trustworthy.
I'm a Product Designer focused on helping organizations navigate complexity — building software that makes hard things feel approachable, fast, and right.
My work lives at the intersection of enterprise UX, AI experience design, and product strategy. I've spent years embedded in advertising technology, working on products used by teams managing hundreds of millions in media spend.
I don't separate design from outcomes. Every project starts with a business problem and ends with a measurable change in how people work.
I'm open to senior product design roles, consulting engagements, and conversations about hard problems.